/**
 * Promise, or maybe not
 */
type Awaitable<T> = T | PromiseLike<T>;
/**
 * Null or whatever
 */
type Nullable<T> = T | null | undefined;
/**
 * Array, or not yet
 */
type Arrayable<T> = T | Array<T>;
/**
 * Function
 */
type Fn<T = void> = () => T;
/**
 * Constructor
 */
type Constructor<T = void> = new (...args: any[]) => T;
/**
 * Infers the element type of an array
 */
type ElementOf<T> = T extends (infer E)[] ? E : never;
/**
 * Defines an intersection type of all union items.
 *
 * @param U Union of any types that will be intersected.
 * @returns U items intersected
 * @see https://stackoverflow.com/a/50375286/9259330
 */
type UnionToIntersection<U> = (U extends unknown ? (k: U) => void : never) extends ((k: infer I) => void) ? I : never;
/**
 * Infers the arguments type of a function
 */
type ArgumentsType<T> = T extends ((...args: infer A) => any) ? A : never;
type MergeInsertions<T> = T extends object ? {
    [K in keyof T]: MergeInsertions<T[K]>;
} : T;
type DeepMerge<F, S> = MergeInsertions<{
    [K in keyof F | keyof S]: K extends keyof S & keyof F ? DeepMerge<F[K], S[K]> : K extends keyof S ? S[K] : K extends keyof F ? F[K] : never;
}>;

/**
 * Convert `Arrayable<T>` to `Array<T>`
 *
 * @category Array
 */
declare function toArray<T>(array?: Nullable<Arrayable<T>>): Array<T>;
/**
 * Convert `Arrayable<T>` to `Array<T>` and flatten it
 *
 * @category Array
 */
declare function flattenArrayable<T>(array?: Nullable<Arrayable<T | Array<T>>>): Array<T>;
/**
 * Use rest arguments to merge arrays
 *
 * @category Array
 */
declare function mergeArrayable<T>(...args: Nullable<Arrayable<T>>[]): Array<T>;
type PartitionFilter<T> = (i: T, idx: number, arr: readonly T[]) => any;
/**
 * Divide an array into two parts by a filter function
 *
 * @category Array
 * @example const [odd, even] = partition([1, 2, 3, 4], i => i % 2 != 0)
 */
declare function partition<T>(array: readonly T[], f1: PartitionFilter<T>): [T[], T[]];
declare function partition<T>(array: readonly T[], f1: PartitionFilter<T>, f2: PartitionFilter<T>): [T[], T[], T[]];
declare function partition<T>(array: readonly T[], f1: PartitionFilter<T>, f2: PartitionFilter<T>, f3: PartitionFilter<T>): [T[], T[], T[], T[]];
declare function partition<T>(array: readonly T[], f1: PartitionFilter<T>, f2: PartitionFilter<T>, f3: PartitionFilter<T>, f4: PartitionFilter<T>): [T[], T[], T[], T[], T[]];
declare function partition<T>(array: readonly T[], f1: PartitionFilter<T>, f2: PartitionFilter<T>, f3: PartitionFilter<T>, f4: PartitionFilter<T>, f5: PartitionFilter<T>): [T[], T[], T[], T[], T[], T[]];
declare function partition<T>(array: readonly T[], f1: PartitionFilter<T>, f2: PartitionFilter<T>, f3: PartitionFilter<T>, f4: PartitionFilter<T>, f5: PartitionFilter<T>, f6: PartitionFilter<T>): [T[], T[], T[], T[], T[], T[], T[]];
/**
 * Unique an Array
 *
 * @category Array
 */
declare function uniq<T>(array: readonly T[]): T[];
/**
 * Unique an Array by a custom equality function
 *
 * @category Array
 */
declare function uniqueBy<T>(array: readonly T[], equalFn: (a: any, b: any) => boolean): T[];
/**
 * Get last item
 *
 * @category Array
 */
declare function last(array: readonly []): undefined;
declare function last<T>(array: readonly T[]): T;
/**
 * Remove an item from Array
 *
 * @category Array
 */
declare function remove<T>(array: T[], value: T): boolean;
/**
 * Get nth item of Array. Negative for backward
 *
 * @category Array
 */
declare function at(array: readonly [], index: number): undefined;
declare function at<T>(array: readonly T[], index: number): T;
/**
 * Genrate a range array of numbers. The `stop` is exclusive.
 *
 * @category Array
 */
declare function range(stop: number): number[];
declare function range(start: number, stop: number, step?: number): number[];
/**
 * Move element in an Array
 *
 * @category Array
 * @param arr
 * @param from
 * @param to
 */
declare function move<T>(arr: T[], from: number, to: number): T[];
/**
 * Clamp a number to the index range of an array
 *
 * @category Array
 */
declare function clampArrayRange(n: number, arr: readonly unknown[]): number;
/**
 * Get random item(s) from an array
 *
 * @param arr
 * @param quantity - quantity of random items which will be returned
 */
declare function sample<T>(arr: T[], quantity: number): T[];
/**
 * Shuffle an array. This function mutates the array.
 *
 * @category Array
 */
declare function shuffle<T>(array: T[]): T[];

declare function assert(condition: boolean, message: string): asserts condition;
declare const toString: (v: any) => string;
declare function getTypeName(v: any): string;
declare function noop(): void;

/**
 * Type guard to filter out null-ish values
 *
 * @category Guards
 * @example array.filter(notNullish)
 */
declare function notNullish<T>(v: T | null | undefined): v is NonNullable<T>;
/**
 * Type guard to filter out null values
 *
 * @category Guards
 * @example array.filter(noNull)
 */
declare function noNull<T>(v: T | null): v is Exclude<T, null>;
/**
 * Type guard to filter out null-ish values
 *
 * @category Guards
 * @example array.filter(notUndefined)
 */
declare function notUndefined<T>(v: T): v is Exclude<T, undefined>;
/**
 * Type guard to filter out falsy values
 *
 * @category Guards
 * @example array.filter(isTruthy)
 */
declare function isTruthy<T>(v: T): v is NonNullable<T>;

declare const isDef: <T = any>(val?: T | undefined) => val is T;
declare const isBoolean: (val: any) => val is boolean;
declare const isFunction: <T extends Function>(val: any) => val is T;
declare const isNumber: (val: any) => val is number;
declare const isString: (val: unknown) => val is string;
declare const isObject: (val: any) => val is object;
declare const isUndefined: (val: any) => val is undefined;
declare const isNull: (val: any) => val is null;
declare const isRegExp: (val: any) => val is RegExp;
declare const isDate: (val: any) => val is Date;
declare const isWindow: (val: any) => boolean;
declare const isBrowser: boolean;

declare function clamp(n: number, min: number, max: number): number;
declare function sum(...args: number[] | number[][]): number;
/**
 * Linearly interpolates between `min` and `max` based on `t`
 *
 * @category Math
 * @param t The interpolation value clamped between 0 and 1
 * @example
 * ```
 * const value = lerp(0, 2, 0.5) // value will be 1
 * ```
 */
declare function lerp(min: number, max: number, t: number): number;
/**
 * Linearly remaps a clamped value from its source range [`inMin`, `inMax`] to the destination range [`outMin`, `outMax`]
 *
 * @category Math
 * @example
 * ```
 * const value = remap(0.5, 0, 1, 200, 400) // value will be 300
 * ```
 */
declare function remap(n: number, inMin: number, inMax: number, outMin: number, outMax: number): number;

/**
 * Replace backslash to slash
 *
 * @category String
 */
declare function slash(str: string): string;
/**
 * Ensure prefix of a string
 *
 * @category String
 */
declare function ensurePrefix(prefix: string, str: string): string;
/**
 * Ensure suffix of a string
 *
 * @category String
 */
declare function ensureSuffix(suffix: string, str: string): string;
/**
 * Dead simple template engine, just like Python's `.format()`
 * Support passing variables as either in index based or object/name based approach
 * While using object/name based approach, you can pass a fallback value as the third argument
 *
 * @category String
 * @example
 * ```
 * const result = template(
 *   'Hello {0}! My name is {1}.',
 *   'Inès',
 *   'Anthony'
 * ) // Hello Inès! My name is Anthony.
 * ```
 *
* ```
 * const result = namedTemplate(
 *   '{greet}! My name is {name}.',
 *   { greet: 'Hello', name: 'Anthony' }
 * ) // Hello! My name is Anthony.
 * ```
 *
 * * const result = namedTemplate(
 *   '{greet}! My name is {name}.',
 *   { greet: 'Hello' }, // name isn't passed hence fallback will be used for name
 *   'placeholder'
 * ) // Hello! My name is placeholder.
 * ```
 */
declare function template(str: string, object: Record<string | number, any>, fallback?: string | ((key: string) => string)): string;
declare function template(str: string, ...args: (string | number | bigint | undefined | null)[]): string;
/**
 * Generate a random string
 * @category String
 */
declare function randomStr(size?: number, dict?: string): string;
/**
 * First letter uppercase, other lowercase
 * @category string
 * @example
 * ```
 * capitalize('hello') => 'Hello'
 * ```
 */
declare function capitalize(str: string): string;

declare const timestamp: () => number;

/**
 * Call every function in an array
 */
declare function batchInvoke(functions: Nullable<Fn>[]): void;
/**
 * Call the function
 */
declare function invoke(fn: Fn): void;
/**
 * Pass the value through the callback, and return the value
 *
 * @example
 * ```
 * function createUser(name: string): User {
 *   return tap(new User, user => {
 *     user.name = name
 *   })
 * }
 * ```
 */
declare function tap<T>(value: T, callback: (value: T) => void): T;

/**
 * Map key/value pairs for an object, and construct a new one
 *
 *
 * @category Object
 *
 * Transform:
 * @example
 * ```
 * objectMap({ a: 1, b: 2 }, (k, v) => [k.toString().toUpperCase(), v.toString()])
 * // { A: '1', B: '2' }
 * ```
 *
 * Swap key/value:
 * @example
 * ```
 * objectMap({ a: 1, b: 2 }, (k, v) => [v, k])
 * // { 1: 'a', 2: 'b' }
 * ```
 *
 * Filter keys:
 * @example
 * ```
 * objectMap({ a: 1, b: 2 }, (k, v) => k === 'a' ? undefined : [k, v])
 * // { b: 2 }
 * ```
 */
declare function objectMap<K extends string, V, NK = K, NV = V>(obj: Record<K, V>, fn: (key: K, value: V) => [NK, NV] | undefined): Record<K, V>;
/**
 * Type guard for any key, `k`.
 * Marks `k` as a key of `T` if `k` is in `obj`.
 *
 * @category Object
 * @param obj object to query for key `k`
 * @param k key to check existence in `obj`
 */
declare function isKeyOf<T extends object>(obj: T, k: keyof any): k is keyof T;
/**
 * Strict typed `Object.keys`
 *
 * @category Object
 */
declare function objectKeys<T extends object>(obj: T): (`${keyof T & undefined}` | `${keyof T & null}` | `${keyof T & string}` | `${keyof T & number}` | `${keyof T & false}` | `${keyof T & true}`)[];
/**
 * Strict typed `Object.entries`
 *
 * @category Object
 */
declare function objectEntries<T extends object>(obj: T): [keyof T, T[keyof T]][];
/**
 * Deep merge
 *
 * The first argument is the target object, the rest are the sources.
 * The target object will be mutated and returned.
 *
 * @category Object
 */
declare function deepMerge<T extends object = object, S extends object = T>(target: T, ...sources: S[]): DeepMerge<T, S>;
/**
 * Deep merge
 *
 * Differs from `deepMerge` in that it merges arrays instead of overriding them.
 *
 * The first argument is the target object, the rest are the sources.
 * The target object will be mutated and returned.
 *
 * @category Object
 */
declare function deepMergeWithArray<T extends object = object, S extends object = T>(target: T, ...sources: S[]): DeepMerge<T, S>;
/**
 * Create a new subset object by giving keys
 *
 * @category Object
 */
declare function objectPick<O extends object, T extends keyof O>(obj: O, keys: T[], omitUndefined?: boolean): Pick<O, T>;
/**
 * Clear undefined fields from an object. It mutates the object
 *
 * @category Object
 */
declare function clearUndefined<T extends object>(obj: T): T;
/**
 * Determines whether an object has a property with the specified name
 *
 * @see https://eslint.org/docs/rules/no-prototype-builtins
 * @category Object
 */
declare function hasOwnProperty<T>(obj: T, v: PropertyKey): boolean;

interface SingletonPromiseReturn<T> {
    (): Promise<T>;
    /**
     * Reset current staled promise.
     * Await it to have proper shutdown.
     */
    reset: () => Promise<void>;
}
/**
 * Create singleton promise function
 *
 * @category Promise
 */
declare function createSingletonPromise<T>(fn: () => Promise<T>): SingletonPromiseReturn<T>;
/**
 * Promised `setTimeout`
 *
 * @category Promise
 */
declare function sleep(ms: number, callback?: Fn<any>): Promise<void>;
/**
 * Create a promise lock
 *
 * @category Promise
 * @example
 * ```
 * const lock = createPromiseLock()
 *
 * lock.run(async () => {
 *   await doSomething()
 * })
 *
 * // in anther context:
 * await lock.wait() // it will wait all tasking finished
 * ```
 */
declare function createPromiseLock(): {
    run<T = void>(fn: () => Promise<T>): Promise<T>;
    wait(): Promise<void>;
    isWaiting(): boolean;
    clear(): void;
};
/**
 * Promise with `resolve` and `reject` methods of itself
 */
interface ControlledPromise<T = void> extends Promise<T> {
    resolve(value: T | PromiseLike<T>): void;
    reject(reason?: any): void;
}
/**
 * Return a Promise with `resolve` and `reject` methods
 *
 * @category Promise
 * @example
 * ```
 * const promise = createControlledPromise()
 *
 * await promise
 *
 * // in anther context:
 * promise.resolve(data)
 * ```
 */
declare function createControlledPromise<T>(): ControlledPromise<T>;

// Type definitions for throttle-debounce 5.0
// Project: https://github.com/niksy/throttle-debounce
// Definitions by: Marek Buchar <https://github.com/czbuchi>, Frank Li <https://github.com/franklixuefei>, Thomas Oddsund <https://github.com/oddsund>, Seiya <https://github.com/seiyab>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped



interface CancelOptions {
    upcomingOnly?: boolean;
}

interface Cancel {
    cancel: (options?: CancelOptions) => void;
}

interface NoReturn<T extends (...args: any[]) => any> {
    (...args: Parameters<T>): void;
}

interface ThrottleOptions {
    noTrailing?: boolean;
    noLeading?: boolean;
    debounceMode?: boolean;
}

interface DebounceOptions {
    atBegin?: boolean;
}

type throttle<T extends (...args: any[]) => any> = NoReturn<T> & Cancel;

/**
 * Throttle execution of a function. Especially useful for rate limiting
 * execution of handlers on events like resize and scroll.
 *
 * @param delay
 * A zero-or-greater delay in milliseconds. For event callbacks, values around
 * 100 or 250 (or even higher) are most useful.
 *
 * @param callback
 * A function to be executed after delay milliseconds. The `this` context and
 * all arguments are passed through, as-is, to `callback` when the
 * throttled-function is executed.
 *
 * @param options
 * An object to configure options.
 *
 * @param options.noTrailing
 * Optional, defaults to false. If noTrailing is true, callback will only execute
 * every `delay` milliseconds while the throttled-function is being called. If
 * noTrailing is false or unspecified, callback will be executed one final time
 * after the last throttled-function call. (After the throttled-function has not
 * been called for `delay` milliseconds, the internal counter is reset)
 *
 * @param options.noLeading
 * Optional, defaults to false. If noLeading is false, the first throttled-function
 * call will execute callback immediately. If noLeading is true, the first the
 * callback execution will be skipped. It should be noted that callback will never
 * executed if both noLeading = true and noTrailing = true.
 *
 * @param options.debounceMode If `debounceMode` is true (at begin), schedule
 * `callback` to execute after `delay` ms. If `debounceMode` is false (at end),
 * schedule `callback` to execute after `delay` ms.
 *
 * @return
 * A new, throttled, function.
 */
declare function throttle<T extends (...args: any[]) => any>(
    delay: number,
    callback: T,
    options?: ThrottleOptions,
): throttle<T>;
type debounce<T extends (...args: any[]) => any> = NoReturn<T> & Cancel;

/**
 * Debounce execution of a function. Debouncing, unlike throttling,
 * guarantees that a function is only executed a single time, either at the
 * very beginning of a series of calls, or at the very end.
 *
 * @param delay
 * A zero-or-greater delay in milliseconds. For event callbacks, values around
 * 100 or 250 (or even higher) are most useful.
 *
 * @param callback
 * A function to be executed after delay milliseconds. The `this` context and
 * all arguments are passed through, as-is, to `callback` when the
 * debounced-function is executed.
 *
 * @param options
 * An object to configure options.
 *
 * @param options.atBegin
 * If atBegin is false or unspecified, callback will only be executed `delay`
 * milliseconds after the last debounced-function call. If atBegin is true,
 * callback will be executed only at the first debounced-function call. (After
 * the throttled-function has not been called for `delay` milliseconds, the
 * internal counter is reset).
 *
 * @return
 * A new, debounced function.
 */
declare function debounce<T extends (...args: any[]) => any>(
    delay: number,
    callback: T,
    options?: DebounceOptions,
): debounce<T>;

interface POptions {
    /**
     * How many promises are resolved at the same time.
     */
    concurrency?: number | undefined;
}
declare class PInstance<T = any> extends Promise<Awaited<T>[]> {
    items: Iterable<T>;
    options?: POptions | undefined;
    private promises;
    get promise(): Promise<Awaited<T>[]>;
    constructor(items?: Iterable<T>, options?: POptions | undefined);
    add(...args: (T | Promise<T>)[]): void;
    map<U>(fn: (value: Awaited<T>, index: number) => U): PInstance<Promise<U>>;
    filter(fn: (value: Awaited<T>, index: number) => boolean | Promise<boolean>): PInstance<Promise<T>>;
    forEach(fn: (value: Awaited<T>, index: number) => void): Promise<void>;
    reduce<U>(fn: (previousValue: U, currentValue: Awaited<T>, currentIndex: number, array: Awaited<T>[]) => U, initialValue: U): Promise<U>;
    clear(): void;
    then(fn?: () => PromiseLike<any>): Promise<any>;
    catch(fn?: (err: unknown) => PromiseLike<any>): Promise<any>;
    finally(fn?: () => void): Promise<Awaited<T>[]>;
}
/**
 * Utility for managing multiple promises.
 *
 * @see https://github.com/antfu/utils/tree/main/docs/p.md
 * @category Promise
 * @example
 * ```
 * import { p } from '@antfu/utils'
 *
 * const items = [1, 2, 3, 4, 5]
 *
 * await p(items)
 *   .map(async i => await multiply(i, 3))
 *   .filter(async i => await isEven(i))
 * // [6, 12]
 * ```
 */
declare function p<T = any>(items?: Iterable<T>, options?: POptions): PInstance<T>;

export { ArgumentsType, Arrayable, Awaitable, Constructor, ControlledPromise, DeepMerge, ElementOf, Fn, MergeInsertions, Nullable, PartitionFilter, SingletonPromiseReturn, UnionToIntersection, assert, at, batchInvoke, capitalize, clamp, clampArrayRange, clearUndefined, createControlledPromise, createPromiseLock, createSingletonPromise, debounce, deepMerge, deepMergeWithArray, ensurePrefix, ensureSuffix, flattenArrayable, getTypeName, hasOwnProperty, invoke, isBoolean, isBrowser, isDate, isDef, isFunction, isKeyOf, isNull, isNumber, isObject, isRegExp, isString, isTruthy, isUndefined, isWindow, last, lerp, mergeArrayable, move, noNull, noop, notNullish, notUndefined, objectEntries, objectKeys, objectMap, objectPick, p, partition, randomStr, range, remap, remove, sample, shuffle, slash, sleep, sum, tap, template, throttle, timestamp, toArray, toString, uniq, uniqueBy };
